Tag Archives: Render Farm Management System

SquidNet Cloud Render Farm Management System


SquidNet is an advanced render farm management system that controls the distribution, processing and rendering of single-frame, multi-frame, video generation and workflow management requests. A SquidNet consists of submitting workstations (clients), a workflow manager (master) and rendering/processing engines (slaves) in a render farm.

On a render farm, Jobs are submitted from clients using SquidNet’s graphical user (GUI) and command line (CLI) interfaces. Once received, the master persistently stores these jobs in its local render queue and intelligently breaks up the requests into smaller segments that get evenly distributed to available render farm processing (rendering) nodes. These small segments, called job slices, contain rendering instructions for the processing nodes. While render nodes are processing requests, the master idly stands by waiting for job completion responses from these nodes or for incoming job requests from submitting client nodes.

Supported Software

  • Autodesk Maya
  • Blender
  • Adobe After Effects
  • Handbrake Video Transcoder
  • Autodesk 3dsmax
  • NewTek LightWave
  • Arnold Render
  • Luxion KeyShot
  • Autodesk Softimage/XSI
  • Maxon C4D
  • Terragen
  • SideFX Houdini3D
  • The Foundry Modo
  • Redshift
  • The Foundry Nuke
  • FFmpeg
  • Synchro Software
  • V-Ray

SquidNet Features

  • Multi-user Interface
  • Render Node types
  • Job Management
  • Command line interface
  • GPU Rendering
  • SQL Database
  • Distributed Tile/Bucket Rendering
  • Render Pool Management
  • Render Node Management
  • User-side user interface
  • Command line job interface
  • Automatic upload/download
  • Studio Accounts
  • User Accounts
  • Render Credit Management System
  • Admin and User job reporting
  • SQL Database


RenderPal V2 Render Farm Management System

RenderPal V2 is an up to date manager that can effectively manage any render farm set up irrespective of its operating system or size.  Besides that, it offers top-notch functionalities as well as an extensive range of features that can cater to all enterprise level solutions required on a distributed rendering network. RenderPal V2 will take care of your render farm workflow setup starting from the artist’s workstation to other connected computers.

Apart from its amazing functionalities, RenderPal V2 can be incorporated into a wide range of compositing application on any render farm from the go. These applications include Maya, Cinema 4D, 3D Studio Max, V-Ray, Modo, VRED, SketchUp, Arnold, After Effects and many more.

If you are looking for an outstanding, powerful and stress-free managing software for your render farm, then, you shouldn’t look past RenderPal V2.

Supported renderers

  • 3D Studio Max (Autodesk)
  • Alias (Autodesk)
  • Arnold (Autodesk)
  • Blender (Blender Foundation)
  • Cinema 4D (Maxon)
  • FryRender (RandomControl)
  • Houdini (Side Effects)
  • Indigo (Glare Technologies)
  • LightWave 3D (Newtek)
  • LuxRender (LuxRender)
  • Maxwell (Next Limit)
  • Maya (Autodesk)
  • Octane (OTOY)
  • Realflow (Next Limit)
  • Redshift (Redshift Rendering)
  • RenderMan
  • Rhinoceros (McNeel)
  • SketchUp (Trimble)
  • Softimage / XSI (Autodesk)
  • Terragen (Planetside)
  • Thea Studio (Solid Iris)
  • V-Ray (Chaos Group)
  • VRED (Autodesk)
  • Vue (e-on)
  • Nuke (The Foundry)
  • Shake (Apple)
  • Toxik (Autodesk)
  • RVIO (Tweak Software)


  • Net Jobs
  • Control & Information
  • Farm layout
  • Web Interface
  • Renderers
  • Automation
  • Project files caching
  • The submitter
  • Pipeline integration



Link page: http://www.renderpal.com