SquidNet Cloud Render Farm Management System

SquidNet Cloud Render Farm Management System

 

SquidNet is an advanced render farm management system that controls the distribution, processing and rendering of single-frame, multi-frame, video generation and workflow management requests. A SquidNet consists of submitting workstations (clients), a workflow manager (master) and rendering/processing engines (slaves) in a render farm.

On a render farm, Jobs are submitted from clients using SquidNet’s graphical user (GUI) and command line (CLI) interfaces. Once received, the master persistently stores these jobs in its local render queue and intelligently breaks up the requests into smaller segments that get evenly distributed to available render farm processing (rendering) nodes. These small segments, called job slices, contain rendering instructions for the processing nodes. While render nodes are processing requests, the master idly stands by waiting for job completion responses from these nodes or for incoming job requests from submitting client nodes.

Supported Software

  • Autodesk Maya
  • Blender
  • Adobe After Effects
  • Handbrake Video Transcoder
  • Autodesk 3dsmax
  • NewTek LightWave
  • Arnold Render
  • Luxion KeyShot
  • Autodesk Softimage/XSI
  • Maxon C4D
  • Terragen
  • SideFX Houdini3D
  • The Foundry Modo
  • Redshift
  • The Foundry Nuke
  • FFmpeg
  • Synchro Software
  • V-Ray

SquidNet Features

  • Multi-user Interface
  • Render Node types
  • Job Management
  • Command line interface
  • GPU Rendering
  • SQL Database
  • Distributed Tile/Bucket Rendering
  • Render Pool Management
  • Render Node Management
  • User-side user interface
  • Command line job interface
  • Automatic upload/download
  • Studio Accounts
  • User Accounts
  • Render Credit Management System
  • Admin and User job reporting
  • SQL Database

 

Leave a Reply

Your email address will not be published. Required fields are marked *